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christian debney
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21 September 2009

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gameplayer transforming
3ds max, Photoshop, VRay
July 2009


   
this is a test still from a transfoming guy in an animation im making about a futuristic game.

rendererd in max/vray using the guru ivy generator for the tentacles.

I comped it in photoshop to give me an idea of what i wanted it to look like before deciding on what types of layers to render and how to comp the moving image together
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